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Showing posts with label Questions. Show all posts
Showing posts with label Questions. Show all posts

January 30, 2013

Changing Perceptions

Another day of not being able to go to work.  This is getting frustrating.

Since I've nothing else going on besides taking medication and paying bills while eating my soup, it's time for more FFXI.  Early morning gaming is always a challenge because most of my friends aren't here and the people who are around are Japanese.  This is why I should really use my Rosetta Stone more often.

I hopped on a Jeuno III Voidwatch clear just for giggles.  Not as if I actually need the clears, but that Phasmida Belt from Kaggen eludes me to this day.  So what the hell.  I figured this would beat standing around while Vipooo (however many o's his name has now) shouts for yet another leech party in [A]-Altepa.  Naturally, Kaggen didn't give up the goods.  I did get several metal plates, so that was nice.  Poor as I am, I could use the gil.  Of course, I could also save the plates and one day upgrade a weapon to 95.  I'll more than likely sell it, because I like having monies.

Just as my run was nearing its end, I caught sight of a shout for Odin v2.  I was definitely curious and was thinking of trying it out.  Then I saw a comment in the LS chatter: "that shout is going to be a disaster."  There was no following conversation about how the person shouting was a horrible newbie or awful player.  Just a standard assumption that they would fail because it's a pickup group.  I have to wonder, with so many people walking around with level 99 Relics and Empyreans, how is it that pickup groups with these same people are immediately dismissed as failures?

I somewhat understand the stigma they carried in past years.  People didn't have all the stuff they have now, and most who did the shouting were unable to get into linkshells who had the skill / strength needed to achieve victory.  But now?  I was amazed the first time I saw someone with a level 99 Empyrean, and now they're more or less commonplace.  99 Twashtars, Mandaus, Ragnaroks, Apocalypse, and everything under the sun.  They're everywhere.  The amount of gil people have nowadays is staggering.  I see Salvage, Nyzul, augmented Dynamis gear, and Voidwatch armor all over the place.  Sure, I still see some Perle and the occasional person wearing a Scorpion Harness, but they are few and far between compared to years ago.

So, if practically the entire server is geared to the teeth, how is it that a pickup group of random people with superior gear still destined to fail?  Now my next statement is a bit tongue-in-cheek, but truly...remember when people on the forums would say that gear isn't everything and they were immediately razed by the high-end players about gear making the player, and the "skill > gear" argument was only made by those incapable of getting good equipment?

If so many have finally increased their gear, but the stigma of pickup groups with these well-equipped players still remains, could it be that the "skill > gear" argument was actually valid?  Could those people have been right all along?

Things that make you go..."lol".

Oh!  I took a screenshot.  Shut up about my gear.  I'm working on it. >.>

I'm cute; I know this. 
 
 
Also, make comments, damn it!  I can tell that I'm not the only one reading my blogs, so say something!

January 29, 2013

Where is Home?

According to the old saying, it's where the heart is.  Sounds nice, and I can see that applying here after a time.  However, in terms of linkshells...what makes a good home?

Now that I've returned, I have the awesome challenge of choosing a linkshell.  I truly am thankful for having the option, as I still see people in Port Jeuno shouting to be let into a shell.  So my challenge is choosing one that will best fit me, my playstyle, and my goals.  So let's take a look at my current options.

The Hate (http://thehate.guildwork.com)

This is the last established shell I was in before I left.  Led by Shanian / Virgil, the shell is comprised of a mixture between former Infinita and Excellence members.  The schedule is aimed towards European players (usually right around 3pm my time).  They have fairly high requirements for players, and while they take on the stance of a social shell at times, they have done some high end events.  The core members formed a little group that they do the majority of side missions with, which leaves the rest to either solo or dual box to get the things they need.  In terms of helpfulness, they do give advice and from time to time they are willing to give a breakdown of what you need to improve.  For the most part, they are an advanced group who already expects you to know what is needed.  Some will come through for you in a clutch when you really need it.

Excellence (http://ex-online.guildwork.com)

If you were once on Hades, this LS needs no introduction.  I would say the same for Cerberus, but times have changed.  EX was known as the top-tier linkshell on Hades.  Originally led by Stanislav, creator of Guildwork, the shell has made a name for themselves as the best of the best.  The players always had the best gear and were known for getting things done that others could not.  Things took a change when we arrived on Cerberus, and while they are still known among the best, reality and time took its toll on the shell.  Unfortunately, some internal drama caused the LS to virtually fall apart last year and most people left the shell.  Recently, I've noticed the LS is rebuilding and I am one of the members who never destroyed the pearl.  After some conversation with Stan (not the original Stan), it looks as if I can still return to the shell.  Their playtime is 8pm - midnight EST, which is my time zone.  Of course, that time is a bit on the late side for me because I wake up for work at 4am everyday and am usually asleep by 11pm.  In terms of helpfulness, I don't know how this "Neo-Excellence" will turn out.  I only know what they were, and if you could get in their group, you were usually set and able to get whatever you needed.  Though you pretty much already had that if you were even to be considered let in to start with.

TheMoneyTeam

I don't know if they have a website or not.  Led by Misiisii (or at least, he's the voice most often heard), they are a mixed bag of players from all walks.  Many of them are newly leveled members who are looking to have fun and get things.  There are some veteran players who have taken a more casual approach to the game as well. Those players seem to have formed a small group of their own, but they still attend events when needed.  The shell has stated that they will help whoever needs it and they do Empyrean item farming regularly.  From what I can see, the LS is a generally nice group.  Everyone has said hello upon entry, and they are met with a greeting in return.  Admittedly, this is very nice because it's never fun to enter a shell full of mules and people who are afk.  I don't know where this LS plans to head in the future, but I do know that they want to do more end-game events as the members are built up and groomed for them.

XIVExcalibur

I don't know anything about this LS, other than it's a social shell that my friend Dierdren is in.  While I can't say anything about the shell, I do know Dierdren.  I'm sure many of you have heard of her as well.  She is a very accomplished player, with a lot of gear to her name.  In terms of skill, I know her to be a great White Mage and Bard.  She spends most of her time running around as a Dark Knight as of late, but that's not a class that I have witnessed her in action with.  Regardless, Dierdren has a knack for being a very sociable and likeable person.  There was some drama last year where she was in the center of some mess, but I think that time has passed and people don't pay as much attention to it now.

So, those are my options.  While it should always be a simple choice, I feel that choosing an LS is an important one.  You are judge according to who you hang with, after all.

What do you all think (those who bother still reading this)?  Where would you go?

February 9, 2012

All together now

I had an interesting moment of reflection a few days ago. I saw Alerith online, hanging about in Abyssea-Attohwa. Since I didn't feel like trying to gather the massive amount of +2 items that I have partially completed, I figured I'd go so what he was up to. Well, I actually just volunteered myself and ran out there.

What I found when I arrived was a rather funny, although pitiful, display of people fighting Blazing Eruca. I'm sure we can all agree that figuring out the trigger methods and purposes was a pain in the beginning. Not only were we clueless, but we were also much weaker than we are now. Empyreans at every turn, new weaponskills, better armor, and just a deeper understanding of Abyssea makes most of these fights pretty simple. Unfortunately, that wasn't the case for this group.

Anyway, I'm only going to focus on one person for this. The Ninja. I made the joke of her "pinking it up" since she was in full Aurore gear. Personally, I don't care and I'm not going to argue the merits of Aurore vs. Empyrean. She was fighting the NM to get seals, so obviously she didn't have the Empyrean yet. I just like saying "pinking it up." During the fight, she was using Blade: Ten to attack. Based on Blazing's HP bar, that attack wasn't doing much. People started asking if she had Blade: Jin, but she never responded. A couple of fights later, she began using the attack. Progress! Then we had a fight where the trigger was water spells. Ale used what he could, the BLM cast his spells, but nothing happened with the Ninja. Some asked if she tried the spell, but again...no response. Then she states "I don't have the tools for that."

If this were several months to a year ago, before the universal tools were introduced, I'd understand that. Or at least, I'd be more understanding. Carrying all those tools back then was a pain in the ass, and definitely a reason that I had very little interest in leveling Ninja before. That's obviously not the case now. One stack of tools is all you need. Thankfully, Ale had some and gave it to her. So that was one more issue resolved. We move on to another fight, but now the trigger is wind. Once again, Ale does his thing and so does the BLM. When it's the Ninja's turn, she casts...but she casts Huton: Ichi. We tell her it's the wrong spell and she needs to use Ni. As you can guess, she responds by saying that she doesn't have the spell. Now the rage within begins to come out of me. Yet, before I could lash out with a bunch of rude statements that had been filling my head, I had a flashback of when I first started.

I was BLM without a clue, and I happened upon a fellow BLM in Windurst who, out of sheer kindness, gave me a large sum of gil that I immediately and stupidly blew on spells from a vendor instead of the auction house. Regardless, he helped me. I have had help from tons of people over the years, and it was their help that has got me to where I am now. Does that excuse this Ninja and her lack of preparedness? Not in the slightest. At the same time, it made me think. How often do we see ourselves or other people criticizing and calling other people out on their mistakes or "improper" gear choices? I personally see it every single day. Someone out there is an example of "urdoinitwrong" or however people say that silly phrase. However, we rarely ever reach out and show these people the right way, or at least something better. We could argue that this game is old and you can find everything you ever want or need to know with some forum crawling, but does it really hurt you that much to take some time out and help someone else? Even if what you're helping them with is a 10k Huton spell on the Auction House, help is always remembered.

One of the common phrases you see in this game is that it's dead or dying. This game is not dead. There are still plenty of people signing on and doing things. There are still plenty of shouts going on in Port Jeuno and Whitegate. We don't sign on to empty servers and wish that other people were around. What *is* killing this game is people's reluctance to interact with others that they don't already know. It's like joining a linkshell now. When you join a shell, you should be a part of that group. Included in what they do, and feel like a part of something bigger than yourself. Instead, it's "Hi, welcome to the shell. Go get all of your gear upgraded and augmented on your own, build your own Empyrean, and basically do whatever you want by yourself or get people outside the LS to help. Once you have that, come show up for our events. Enjoy!"

When we refuse to help others, we are isolating them. When people feel isolated, they lose their drive. When you have nothing to strive for or you feel that you can't connect with anyone, then why stay? While FFXI is not incredibly difficult in many aspects, it most certainly is a group-oriented game. If all we have are cliques that we refuse to open and bring others into, then we are definitely dooming this game. As people leave, and they will, who is left to fill in the gaps? The people you once refused to help? Good luck with that.

December 23, 2010

Why does this continue?

Among you, who likes to repeat themselves? Do you enjoy the sound of your voice as you dictate rules and actions to other people? I can't personally say that I'm a fan of saying the same thing over and over to people. You know what this is about, so let's jump in.

Good old Abyssea.

Bigger should be better, but...

Remember when I said that small groups are better than alliances? I have been waiting, no...praying for someone to prove me wrong. Show me where an alliance just obliterates a small group in every aspect. Since that post, I have yet to see this come to pass.

Outside of Abyssea, this isn't so simple. We're not talking about that though. Recently, I've been doing some late night runs with new acquaintances of mine. We usually go with about 3-4 people consistently, but have seen times when we actually have a full party. When I first started, I was a nervous wreck. I'm just used to alliance-style fighting. Seeing a low-man group attempt things that I've witnessed 18+ people die to just makes me a little uneasy. Though it's only been a couple of weeks, I can now say that I absolutely loathe fighting in large groups.

Honestly, I'm saddened to say such a thing. Because I love having lots of people around. I like being social and having a bunch of friends or random people come together to accomplish a goal. It's supposed to make things more enjoyable, right? Hell no. It makes things infinitely more complex and wasteful than it should be. Does that knowledge not infuriate you?

Why can't people just listen and do as they are asked? Tell me why alliances take forever to trigger atma on NMs? Or why an NM who can absorb damage at specific intervals go from 10% to 60% in a matter of seconds? It's as if people just become stupid when they are part of a large group. See, I told you people that the Rule of 5 is never wrong.

You get a small group and watch things flow like melted butter. Get an alliance together and that shit becomes as smooth as cold molasses mixed with sand. I'll give you an example.

My first successful fight with Glavoid was done with a small group. I was invited to come along as a Corsair and you know I wouldn't pass that up. It was just over a full party, but some were waiting outside just in case things went wrong. It didn't. The fight I had previously didn't go so well due to a lack of time and plain inexperience, but I don't have a problem with that. The time after that (fight #3) was done with another linkshell, and I was going crazy inside.

Anyone who's read about Glavoid knows that it can absorb damage depending on the action it's doing. When it's doing a TP move, it absorbs physical damage. When it's casting a spell, you guessed it, Glavoid absorbs magic. So let's take a quick look at what might happen in an alliance.

[10:30:01] Glavoid readies Dessication
[10:30:02] Player A readies Tachi: Gekko
[10:30:02] Player B readies Sidewinder
[10:30:02] Player C readies Guillotine
[10:30:02] Player D readies Asuran Fists
[10:30:10] Glavoid starts casting Stonega IV
[10:30:11] Player E starts casting Burst II on the Glavoid
[10:30:11] Player F starts casting Blizzard III on the Glavoid

You know this isn't made up. I have a great imagination, but there are some things that I simply just can't fabricate. The sad part about this is that if you take ANY of those same people and put them into a low-man group, they would probably do just fine. Put them in a big group and their mind goes to shit.

Triggering weaknesses in an alliance is a huge pain in the ass too. I don't know what people think when they're fighting. It's a bit counterproductive to constantly beat down the enemy you're trying to trigger a weakness on, but people continue to use the primary NM as their source of TP instead of the enemies in the surrounding area. Why are people still telling others not to TP on the NM? Why do I see these all the time: "Get off the fucking NM!" "Stop TP'ng the NM" "Use the NQ mobs for TP" "DD get off the NM!"

You would think that people knew that stuff already. I mean, weaknesses are nothing new anymore. Still, people don't get it. Or they use the awesome excuse of lag. I call bullshit on that one. Lag will affect you for a couple of seconds. You might do an extra attack round, or maybe even two. Attacking the enemy for over a minute is not lag; it's just stupid.

Reading is hard.

There is something else that absolutely kills me with large groups: reading chat logs.

I cannot tell you how crazy it makes me when you have to repeat things you said only seconds before. It happened outside of Abyssea, but I see it much more often inside now. Say you've just warped to Abyssea - Vunkerl and it's time to do your event. Now that you and the leader are inside, the following occurs:

[18:02:05] Leader: Ok everyone, head to Conflux 3 and start killing so we can build time.
[18:02:15] Player A: /
[18:02:16] Player B: /
[18:02:16] Player C: omw
[18:02:20] Player D: which conflux?
[18:02:23] Leader: Conflux 3
[18:02:26] Player E: Sorry, zoned. Which Conflux?
[18:02:27] Player A: #3
[18:02:29] Player F: Hey guys! Which Conflux?

First offense: Player D. Learn to scroll up and read the goddamn chat log. Chances are that everything you're going to ask has already been answered.

Second offense: Player E. Stop lying. How do you know you missed something if you zoned? Text doesn't appear in the window during the zoning, and if it appears just before you zone, guess where it is? It's in the chat log, so scroll up and read it.

Third offense: Player F. Just because you're friendly doesn't mean you can't be stupid. Coming into the group with a great big smile and a friendly wave doesn't excuse idiocy or laziness when asking a question that's already been answered multiple times. Once again, read the chat log.

Free lot??

This is probably my biggest pet peeve in Abyssea. Lotting. There seems to be a few standard rules that can apply to how drops are handled in Abyssea now: Free Lot; Lot if you have the job; Lot if you can use it while in the party; and Auto Sort.

Truth be told, the only rule I will actually stand by is the second one. It makes sense. If you can use the item, then you should be able to lot it. It drives me crazy to see people lotting on stuff that they have no intention of using and simply want to sell it. Sure, people need gil for things and I get that. At the same time, if there is someone in your party who can really use it, why not let them? Is it really necessary to be that selfish? This goes hand in hand with Rule 3, which is really rarely ever used as it applies to mages more than anything else. Still, if there's an 85 BLM in the party and Aspir II drops, let them have it. It's not going to hurt you to pass on that item so someone else might be able to better themselves. Or Kindred Crests. Damn it people, stop bitching when someone lots those. Who gives a damn, it's a crest. If they need to unlock their next level increase, shut up and let those people lot. Or would you rather that they sit at 80 / 85 for the entire time they're in the party and hope that the seals auto sort to them?

Free Lot just encourages greed. It means that anyone with space can just lot the whole damn treasure pool without regard to anyone. Or the worst part is when you have idiots who random or lot on shit and don't know what it's for. I want to kill those people so badly. They're usually the ones who lot 950+ on items and then say "what does this do?" It's a good thing I don't lead alliances because I would be one kick-happy leader.

Auto Sort. Dear lord I hate auto sort. Let stuff like ingots and zinc ore go to auto sort. I can understand that. Spells should *never* go to auto sort. There is someone in that alliance who can use it. People say that lotting slows the party down. I disagree. Most actions are merely an /assist macro while waiting for 100% TP to do your weaponskill. Healers are the only ones who may not be able to constantly check the treasure pool, but things don't just vanish immediately from there. You want to know what slows parties down? The people who have to go afk for 20 minutes every 15 minutes that they're in the party. Those who always have an emergency whenever they're in the party. The kids who join alliances just before dinner time and then go away for an hour while expecting to be able to leech while they enjoy their meal. That is what slows down a party. Checking a treasure pool to get something you might actually need doesn't.

It feels so good to rant, I tell you.

December 3, 2010

Is it still awesome?

Think back to when Abyssea was first introduced. Let your mind wander to the Magian Trials' introduction and our first level increase.

The game we had come to know and love (or despise but can't leave) was about to be turned upside down and inside-out. The majority of end-game content that we were used to was soon to become obsolete in the eyes of many. The only thing we were missing was an appearance of the Silver Surfer delivering his quote from the Fantastic Four movie.

All that you know, is at an end.


Despite all this, people rejoiced at the perceived rebirth of FFXI. We now had actual new content, and not just a cheap event that people could finish in a day. As time went on, we figured out the key to obtaining never before dreamed of experience points. Jobs were leveled at amazing rates, and everyone loved it.

Then we discovered Abyssites and the NMs within the zones. Yet again, people were overjoyed and championing SE for their efforts. Soon after this, the discovery of Atma was found, and the hunt began. Weeks of research, theory speculation and testing...so much to do. Then the second update came, and now there is new Artifact Armor. Once we received the base items, it was discovered that we needed upgrade seals. Etc, etc, etc.

Abyssea has a staggering amount of things for players to do. When you look at everything this new content has to offer, it's mind-blowing. Now, there's even more content coming in just a few days, and we haven't even chewed through the stuff we have. Some of the major linkshells on my server, such as Excellence, Whirling Wind, Teletubbies, and others have managed to make phenomenal progress with Abyssea. How the hell you manage it is something I hope to one day understand. For now, I tip my Tricorne to you. For others; however, Abyssea is becoming a curse. Especially for some LS leaders. Unless you are a shell that is all-out Abyssea, you're going to run into the major problem that this content brings in terms of your members: time.

As Tal said, everyone wants to Get Shit. Everyone also understands that their desire to Get Shit won't always match with the desire of others. Some people will spend days farming AF in Attowha Chasm, while others chase NMs in Misareaux Coast. People are farming seals in Vunkerl Inlet as others are running after the Caturae. When it comes time for events, not everyone has the available time to participate.

The first reaction is to blame the members. If they want in on the event, then they should save the stones. Seems logical, right? Now pair that with the undeniable reality that people are judged based on what they have. Add to the fact that they know their shell simply can't do everything that they want them to do because it's not fair to the other members. Can any one person expect their shell to run out and do an event based primarily on their individual desires?

Of course not. Since I've started, there has always been a certain mentality of FFXI: If you want something, go out and get it. Don't expect your shell to do it for you. You want CoP cleared? Don't wait for an LS event; get out there and shout. You want the Razed Ruins Atma? Join an Atma LS. That awesome body armor you want? There's no telling when your LS will fight that NM, and you certainly aren't guaranteed to get it if they do. This thought process has carried over to the limited timeframe people are given within Abyssea, and it's not always a great result.

Do you take the selfless act and wait for your shell, hoping that the points you've accumulated will be enough to get the things you want? Do you sit back and ignore that shout for the NM you've been dying to kill, when it's not even on your shell's radar? From what I have seen, most people are not waiting. Like I said, I see the major players making progress, but I don't seethat same thing happening for many others. If you guys could share your methods, I imagine so many others could enjoy the happiness that you all have. I doubt that will happen, but it's a nice thought.

So to the LS leaders who have watched your shell crumble and the individuals who have been searching for a way to navigate this content, my question is this:

Is Abyssea still as awesome as you thought?

October 16, 2010

Why Not?

I'm not happy today. At least not right now.

I'm unhappy because I want to party and level Paladin. I'd like to finish Bard as well, then move on to Summoner. However, I can't do that right now. I don't have enough time, and it's no one's fault but my own.

I haven't spent a lot of time doing seal quests and things like of that nature, so those aren't why I'm out of time. It's not due to the two times I spent fighting NMs with my small group of friends either. So how the hell is it that I now have to sit in my Mog House while I wait on stones to recharge?

Partying. The very thing I want to do is the reason why I don't have enough stones to do what I want to do. Conflicting, no? You see, it's not just parties though. There are instances where some people have partied using the same 3 stones since Abyssea came out and they have over 100 stones just sitting in a vault somewhere. So why am I different? Well, it's because I join bullshit parties that have been killing my time.

I'm a nice person, and that's my problem. I'm considerate and always want to give people a chance, even when I know better. I don't want to be "that person" who sees a party that isn't ideally perfect and jumps ship to find something else. You know, the person who says they have to go when someone else leaves and then say they couldn't find a rep. Of course, you do a quick search and find 20 people that could've filled their spot. If I lead a party, I don't want to be that bitchy person who's shouting and yelling while calling people morons because they are doing obviously stupid shit. Such as fighting Murexs who almost always open with a powerful spell and watching our RDM do nothing to silence them as the entire alliance gets struck with Thundaga III on Lightningsday.

So, because I'm so nice and passive...I end up staying with parties that aren't the greatest and watch as my time slowly dwindles down to nothing and then get upset afterwards. I probably wouldn't be able to bitch about half as much as I do now if I honestly just got up and left when I had a bad feeling about an event or party I was in. Quite possible that I wouldn't be as stressed either. Other people do it all the time; why not me too?

Why not just sign off when I'm bored during an event or don't feel like going to a particular zone for whatever reason? Take a hit on attendance and lose a point or two. No big deal really; random drops are random, and I don't have nearly enough points to outbid anyone on the things I actually want anyway. So I'm last to get it no matter how I look at it.

Why not just bail on parties I get invited to when they aren't the best they can be? There's no rule of loyalty to the person who invites you, so why should I have to stay when people don't get their shit together and the group starts to fall apart? Why should I bother explaining my reason for going or waste my time trying to find a replacement when I can see the party is going downhill? Are they going to stand by me if I made a party and things weren't that great? Would they stick around to help improve it? Of course they won't.

So why do I bother? I believe in giving an honest effort, all the way to the end (or as close as I can comfortably get). I go to zones or events that I don't want to do because it can't always be about me. I try to stand by party leaders in Abyssea because it would be absolutely horrible if everyone did nothing but look out for #1 instead of the person next to them.

I do most of what I do because I like to think that I'm doing the right thing. Even if the end result is me sitting in my Mog House, waiting on a damn stone to recharge.

October 11, 2010

A Method to their Madness

So I got bored last night and decided to spam a quest for fame in Misareaux Coast. While doing so, I naturally got some seals for a few AF3 pieces. Luckily for me, I'm one of those people that aren't affected so much by the random distribution of seals because I can use nearly all of them. It's more a question of will I bother with them when it's all said and done.

Not everyone is in the same boat as I am though. I notice a lot of people complain about making these quests easier, or increase the drop rate of the seals based on your job, being able to trade them to others, etc. I can imagine the frustration of someone spamming these quests and getting seals for every job except the one they want. That would piss me off too.

While all of those suggestions would be great, what if we're the ones bringing this misery on ourselves? Admittedly, I'm among the first people to call Square-Enix stupid with the things they do, but maybe this isn't one of those things. Well it is, but not in a blatantly obvious way.

Most of these quests are easy. Ridiculously easy. In some cases, it takes more time to actually get to the NPC and activate the quest than it does to complete it. Because these quests are so simple, how much of a reward are we truly entitled to? We already get cruor and fame for virtually nothing, and you can repeat several of these quests too. I checked my fame and am considered the Jewel of Misareaux Coast, yet all I did was repeatedly give a guy some sausage to eat. So when I get some random seals for a job that I don't particularly care about, I can't really bitch about that when everything else I got is taken into consideration.

That still doesn't answer the question of how to obtain the seals we want though. Many people are getting "useless" seals and it frustrates them. Maybe there is another answer, but has little to do with quests. You guessed it; I'm talking about the NMs in the area. Is fighting an NM more difficult than spamming meat delivery quests? I'd imagine so, but think about the rewards. You get experience points, possible gear, atma, key items, AND the chance at seals. Sure, there's always the possibility that seals will drop for a job you don't have or want but, if you take a group with you, maybe someone else can use them.

That method isn't nearly as fast as quest spamming, but it does have greater rewards. On top of that, haven't people realized that Abyssea is a group effort? There's plenty you can do by yourself if you're really that hung up on it, but you simply cannot get everything you want if you do it alone. Maybe you can, but you won't get it quickly from what I've seen. I'm going out on a limb by saying that perhaps SE wants us to realize that as well and look for the more challenging and group-oriented way to obtain these seals. There's always the incredibly high possibility that I'm wrong, but it is something to consider.

September 11, 2010

You almost did it.

Oh Square-Enix, why must you do this?

You were so close. Ohhhh, you were so close.

When you first introduced Abyssea, there was much joy to be had by all. Granted, there was equally enough to bitch about as there was to celebrate, but that wasn't entirely on your head. With that update, you had broken a curse that took hold of Vana'diel for a long time. Even longer than I had existed in this world.

Mages were welcome and actually sought out in parties...constantly. Alliances of all types were more than willing to bring anyone and everyone along to level and hopefully enjoy the spoils when all was said and done. You introduced the beginnings of what could be the next epic storyline, just as Wings of the Goddess has done.

Now, this next update bring about even more changes. Newly designed armor that actually makes sense for the most part. (Except Puppetmaster...what the fuck were you on? The only one to sport a jester hat and look cool is Harle, and PUP is nowhere near as cool as she was.) We have three more redesigned zones, more weapons, and so much more potential.

Potential which went right out the goddamned window.

Where's the story with Abyssea? What the hell is going on with these alternate dimensions and cavernous maws popping up all over the place? Are WotG and Abyssea intertwined now? I'm guessing so because, for some reason or another, there's a damn Veridical Conflux involved in one of the WotG quests. How the hell did you guys justify that move? Did Atomos swallow Lilisette and spit her ass out in Abyssea-Vunkerl, forcing her to exp and gain enough cruor to activate a conlfux and warp out?

You make these new zones and dangle the AF3 in our face, but naturally you do so with a catch. You couldn't just make shit simple like you did with the Perle, Teal, or Aurore sets, could you? No, we can't just earn all the cruor we need and buy all the base pieces. Of course not. You had to make it so we can buy some pieces, but the rest comes out of golden chests. Can you people please be consistent? Is it really that damn difficult for you?

Let's talk weapons. For years, you gave these relic holders a feeling of accomplishment once they completed their upgrade line. Not only did they have an awesome weapon, but they had a weaponskill that was completely their own. No one else but a relic wielder could use it. That was the whole point of the journey for those people. Not anymore. Congratulations to everyone, now anybody can use the relic weaponskills, provided you meet the latent requirements. While the latent might be ridiculously narrow and situational, I'm willing to bet that they won't be nearly as difficult to fulfill as the previous relic upgrade quest was. Thanks for tossing a big middle finger to everyone who went through that process.

My favorite of all is design. I'm sure I've already bitched about the whole recycling of zones and whatnot, but that's not my issue this time. I'd say it's fairly obvious that it takes a lot longer to create an entire zone than it does to create a new enemy. With that being said, how about something new now? This is supposed to be the second coming of FFXI, right? So why are you still using old ass character models? You've come up with a few new designs, and that's awesome. You know the sad part about it though? No one bothers with them. When's the last time anyone did a Limule or Clionid party? Other than the first time anyone entered the zone, I'm willing to say that answer is never. Know why? Cause you populated the zone with old shit that everyone already knew how to fight.

You took the challenge away before anyone even realized a challenge was there. Why go fight these new, harder enemies when we've got some beefed up lizards a short distance away? Screw Limules and Weepers, we've got Mandies. Why bother with Wyrms when there are bats? It's no wonder that everyone breezed through the first of these expansions. You gave people the easy way, and naturally they took it. Oh but now, my dear friend, you just opened the Pandora's Box of Easy Street.

Abyssea - Miseraux Coast. EP just told me what he saw and I died inside. Literally, I'm dead. This is just my soul manifesting rage through my computer right now. Of all the enemies that exist in Vana'diel, you just had to do it. I am so angry right now I'm depressed.


Why not just hand people levels with the update? Everyone who buys the latest expansion gets an automatic five levels with the download. Could you make this shit any easier? Whoever thought this was a good idea was downright fucking stupid. Ever since the introduction of Colibri, the entire leveling scene has been custom tailored to decimating these birds. Every other camp and enemy type in the world of Vana'diel became completely void as long as there were some Colibri to kill. I don't care how awesome the other enemies were or how pretty a new zone was designed; if Colibri weren't there, then it wasn't worth going to.

For awhile, that mentality was put away. Of course, you just had to go backwards and put these silly ass birds back on the map. I don't know if they cast magic back at you, but it's been confirmed that they're back to eating your food.

Christ, SE...is it always one step forward and seven miles back with you guys?





EDIT: Of course, many people don't care about any of this sort of thing. They just see new shiny shit and are more than happy to chase after it while foaming at the mouths. It's no wonder these free online MMOs do so well. Toss out some new shit every now and then and people never stop playing, no matter how stupid the game might be.

September 9, 2010

Only in Vana'diel

I glanced over some of the new items from yesterday's update. A lot of it looks very nice. The +2 armor versions seem to be much better than anything we currently have. So much better, in fact, that it looks as if people are going to need to completely redo all of their armor setups.

All of the weeks, months, and years of effort that some people have put into what they currently have is essentially being made obsolete with items from this update and the last. Hell, even some of the items from last update are already antiquated from yesterday's download.

The overwhelming player response to this?


1. FUCK YEAH!!
2. OMG, Best update ever!
3. Holy shit, I'm going to have to redo everything from scratch. I'm so excited!!
4. Lol, all my shit is outdated now. Man, this is awesome. Go Square-Enix!!


I'm all for progress and I understand that gear eventually has to give way to something better, but really? You'd figure after putting forth all the effort to get the best items, they'd do something to make the best...a bit better. Not make it obsolete in the face of new gear that you will undoubtedly have to go to ridiculous lengths to acquire. Especially since that so-called useless gear took so long to get in the first place.

Personally, this stuff doesn't affect me much. I don't have that awesome gear to begin with. It's just surprising that people are actually excited to more or less start everything over.

July 30, 2010

Children, children...

I don't know why, but I picked up another magian weapon today. Some days, I don't even bother trying to figure myself out.

Anyway, the trials are fairly simple for this one. Thinking this would be a relaxing way to start my weekend, I got a few kabobs and was on my way to the sandbox. While there, something dawned on me.

People are jackasses.

I've seen some shady behavior there and all around but the jackass gene was in full force today. I was on the receiving end of some of it, but I also just watched others for a bit too. People provoking enemies right as someone else gets to it with their weapon drawn. Casting Dia on enemies that someone has slept. Black mages running around sleeping 4 or 5 enemies just to keep them to themselves. RDMs running past dead people just so they can get claim on lizards, and all sorts of other nonsense. I even saw some MPK action with Killer Johnny.

Then I went to Whitegate. Of cousre, it's relatively quiet there now, but only because people are in Abyssea. Once that dies down a bit, Whitegate will become the same drama-arena it's always been.

Of course, this got me thinking. It's pretty common when someone bitches about FFXI to hear "go back to WoW with all the other kids" or things of that nature. It's been said that the FFXI crowd has a more mature audience overall. If there was a survey done in the past which brought about such a perception, then I'd like to see another one done in present time and check the results.

Based on my overall experiences here, I really don't see the general crowd of Vana'diel as the epitome of maturity. In fact, I see the opposite. Perhaps I started out on the wrong sever, or happened to be unlucky enough to be part of presumably the worst server merge. I am at the point where I would not recommend visiting Vana'diel to anyone who has not already been here. Not because this is a bad place, mind you, but because of the overall attitude / behavior of the population.

Personally, I love Vana'diel. It's beautiful, expansive, and has endless hours of activity. I am both frustrated and enamored with this world. However, I think that my stay is mainly because I was lucky. I ran into a group of wonderful people early on and that helped to solidify my place here, even during my darker periods.

Yet, I'm hesitant to bring in any friends from the outside. I know I personally would not be able to be with them 100%, and would leave them to their own devices from time to time. Sadly, that thought bothers me. I've said it before, but FFXI is not a new-person friendly place.

From the way I hear it, WoW is full of young adults and teens who run rampant through the game and have a very immature disposition. I doubt this is 100% accurate, but it seems to be the general consensus. However, that raises a question. If WoW is the immature gamer's paradise, and FFXI is supposed to be for mature people, then why the hell does such a vast majority of FFXI players seem so childish?

You would expect such behavior in a playpen of toddlers who don't know any better. Has Vana'diel become that playpen? Of course, there are many people who don't fit in the group. I happen to be friends with a lot of them. Still, they are in the very small minority.