You were so close. Ohhhh, you were so close.
When you first introduced Abyssea, there was much joy to be had by all. Granted, there was equally enough to bitch about as there was to celebrate, but that wasn't entirely on your head. With that update, you had broken a curse that took hold of Vana'diel for a long time. Even longer than I had existed in this world.
Mages were welcome and actually sought out in parties...constantly. Alliances of all types were more than willing to bring anyone and everyone along to level and hopefully enjoy the spoils when all was said and done. You introduced the beginnings of what could be the next epic storyline, just as Wings of the Goddess has done.
Now, this next update bring about even more changes. Newly designed armor that actually makes sense for the most part. (Except Puppetmaster...what the fuck were you on? The only one to sport a jester hat and look cool is Harle, and PUP is nowhere near as cool as she was.) We have three more redesigned zones, more weapons, and so much more potential.
Potential which went right out the goddamned window.
Where's the story with Abyssea? What the hell is going on with these alternate dimensions and cavernous maws popping up all over the place? Are WotG and Abyssea intertwined now? I'm guessing so because, for some reason or another, there's a damn Veridical Conflux involved in one of the WotG quests. How the hell did you guys justify that move? Did Atomos swallow Lilisette and spit her ass out in Abyssea-Vunkerl, forcing her to exp and gain enough cruor to activate a conlfux and warp out?
You make these new zones and dangle the AF3 in our face, but naturally you do so with a catch. You couldn't just make shit simple like you did with the Perle, Teal, or Aurore sets, could you? No, we can't just earn all the cruor we need and buy all the base pieces. Of course not. You had to make it so we can buy some pieces, but the rest comes out of golden chests. Can you people please be consistent? Is it really that damn difficult for you?
Let's talk weapons. For years, you gave these relic holders a feeling of accomplishment once they completed their upgrade line. Not only did they have an awesome weapon, but they had a weaponskill that was completely their own. No one else but a relic wielder could use it. That was the whole point of the journey for those people. Not anymore. Congratulations to everyone, now anybody can use the relic weaponskills, provided you meet the latent requirements. While the latent might be ridiculously narrow and situational, I'm willing to bet that they won't be nearly as difficult to fulfill as the previous relic upgrade quest was. Thanks for tossing a big middle finger to everyone who went through that process.
My favorite of all is design. I'm sure I've already bitched about the whole recycling of zones and whatnot, but that's not my issue this time. I'd say it's fairly obvious that it takes a lot longer to create an entire zone than it does to create a new enemy. With that being said, how about something new now? This is supposed to be the second coming of FFXI, right? So why are you still using old ass character models? You've come up with a few new designs, and that's awesome. You know the sad part about it though? No one bothers with them. When's the last time anyone did a Limule or Clionid party? Other than the first time anyone entered the zone, I'm willing to say that answer is never. Know why? Cause you populated the zone with old shit that everyone already knew how to fight.
You took the challenge away before anyone even realized a challenge was there. Why go fight these new, harder enemies when we've got some beefed up lizards a short distance away? Screw Limules and Weepers, we've got Mandies. Why bother with Wyrms when there are bats? It's no wonder that everyone breezed through the first of these expansions. You gave people the easy way, and naturally they took it. Oh but now, my dear friend, you just opened the Pandora's Box of Easy Street.
Abyssea - Miseraux Coast. EP just told me what he saw and I died inside. Literally, I'm dead. This is just my soul manifesting rage through my computer right now. Of all the enemies that exist in Vana'diel, you just had to do it. I am so angry right now I'm depressed.
Why not just hand people levels with the update? Everyone who buys the latest expansion gets an automatic five levels with the download. Could you make this shit any easier? Whoever thought this was a good idea was downright fucking stupid. Ever since the introduction of Colibri, the entire leveling scene has been custom tailored to decimating these birds. Every other camp and enemy type in the world of Vana'diel became completely void as long as there were some Colibri to kill. I don't care how awesome the other enemies were or how pretty a new zone was designed; if Colibri weren't there, then it wasn't worth going to.
For awhile, that mentality was put away. Of course, you just had to go backwards and put these silly ass birds back on the map. I don't know if they cast magic back at you, but it's been confirmed that they're back to eating your food.
Christ, SE...is it always one step forward and seven miles back with you guys?
EDIT: Of course, many people don't care about any of this sort of thing. They just see new shiny shit and are more than happy to chase after it while foaming at the mouths. It's no wonder these free online MMOs do so well. Toss out some new shit every now and then and people never stop playing, no matter how stupid the game might be.
6 comments:
Oh for fuck's sake...back to square one I guess.
Birdies: http://img267.imageshack.us/img267/198/img20100911151125.jpg
I think they may reflect magic. There was a BLM/NIN in the zone, but that could have been for NMs or some soloing too, I guess.
It's not that simple. A lot of the feet pieces drop from other zones. People will want them. I did laugh when I saw the colibri but we've had better xp on other mobs.
Actually the colibri don't reflect magic, the huge problem with them is you can't build ruby light on them, you have to rely on red chests.
I was in a pt on them yesterday and we could barely get past 300 exp per kill because we were getting no luck on ruby.
Granted we were also spamming amber because people wanted their AF3 feet
@Eldephia:
Nothing's ever simple, but that's just my point. For example, you don't see our AFv2 as a purchased item in any region, yet AFv3 is cruor purchase, drop, AND campaign. To top it off, after getting those items, you've got to run through the magian trials to make them even remotely worthwhile.
It's like going in Dynamis and never getting the regular AFv2 that has at least *some* use, just the -1 instead.
@Tidis:
Sounds like the issue with the Pachypodiums then. I don't know how long a person would have to party with the birdies in order get enough ruby light there to make it worth the effort. Do the AF3 drop from any golden chest in the zone, or chests the drop from certain enemies only?
they'll drop from any mob but it seems like you pretty much need capped amber light.
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